strokesRPG: The War of the Burning Sky
The pile of bones suddenly stirs, rising up to take on a dwarven shape. Its long, bony fingers reach out to claw at the living
SKELETON (DWARF) CR 1/3
NE Medium Undead
Init + 6; Senses Darkvision (60 feet); Perception + 0
AC 16, touch 12, flat-footed 14 (+ 2 armor, + 2 Dex, + 2 natural)
hp 4 (1d8)
Fort + 0, Ref + 2, Will + 2
Defensive Abilities Defensive Training; DR 5/bludgeoning; Immune cold, Undead Traits
Spd 20 ft.
Melee Broken Scimitar + 0 (1d6/20/x2) and
Claw x2 (Skeleton) – 3 x2 (1d4 + 1/20/x2)
Ranged Crossbow, Light + 0 (1d8/19-20/x2)
Str 15, Dex 14, Con -, Int -, Wis 10, Cha 10
Base Atk + 0; CMB + 2; CMD 14
Feats Improved Initiative
Skills Acrobatics – 2, Climb – 2, Escape Artist – 2, Fly – 2, Ride – 2, Stealth – 2, Swim – 2
Languages Common, Dwarven
SQ Greed, Hardy, Hatred, Slow and Steady, Stability, Stonecunning + 2
Combat Gear Broken Chain Shirt, Broken Scimitar, Crossbow, Light, Bolts, Crossbow (10);
Damage Reduction (5/bludgeoning) You have Damage Reduction against all except Bludgeoning attacks.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Defensive Training + 4 dodge bonus to AC against monsters of the Giant type.
Greed + 2 to Appraise checks to determine the price of nonmagical goods that contain precious metals or gemstones.
Hardy + 2 racial bonus to Poison, Spells and Spell-Like effects.
Hatred + 1 racial bonus to attacks against Orcs and Goblinoids.
Immunity to Cold You are immune to cold damage.
Slow and Steady Your base speed is never modified by encumbrance.
Stability + 4 to avoid being bull rushed or tripped while standing.
Stonecunning + 2 + 2 bonus to Perception vs unusual stonework. Free check within 10 feet.
Undead Traits Undead are immune to death effects, disease, mind-affecting effects (charms, compulsions, morale effects, phantasms, and patterns), paralysis, poison, sleep, stun, and any effect that requires a Fortitude save (unless the effect also works on objects