Archon, Lantern

Shedding a warm and calming radiance, this orb of light moves with a preternatural silence and otherworldly grace.

Description:


ARCHON, LANTERN    CR 2
Male Archon, Lantern
LG Small Outsider (Archon, Extraplanar, Good, Lawful)
Init + 4; Senses Darkvision (60 feet), Low-Light Vision; Perception + 4
Aura Aura of Menace (40 feet) (DC 13)

DEFENSE

AC 15, touch 11, flat-footed 15   (+ 1 size, + 4 natural)
hp 13 (2d10 + 2)
Fort + 4, Ref + 3, Will + 0
Defensive Abilities Poison Resistance + 4; DR 10/evil; Immune electricity, petrification

OFFENSE

Spd 0 ft., Flight (60 feet, Perfect)
Melee Unarmed Strike – 2 (1d2-5/20/x2)
Special Attacks Light Ray
Spell-Like Abilities Aid (At will), Continual Flame (At will), Detect Evil (At will), Greater Teleport (at will)

STATISTICS

Str 1, Dex 11, Con 12, Int 6, Wis 11, Cha 10
Base Atk + 2; CMB - 4; CMD 6
Feats Improved Initiative
Skills Diplomacy + 5, Fly + 14, Knowledge: The Planes + 3, Perception + 4, Sense Motive + 5, Stealth + 4
Languages Celestial, Draconic, Infernal; Truespeech
SQ Gestalt (Su)


ECOLOGY

Environment Any (heaven)
Organization Solitary, pair, or squad (3-6)
Treasure None

SPECIAL ABILITIES

Aura of Menace (40 feet) (DC 13) (Su) Hostile creatures must save or take a – 2 to attacks, AC, and saves for 24 hours.
Damage Reduction (10/evil) You have Damage Reduction against all except Evil attacks.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Flight (60 feet, Perfect) You can fly!
Gestalt (Su) Nine lantern archons can fuse together as a full-round action, becoming a single Large entity that is more powerful than the individual archons that make up its parts. Looking like a whirlwind of dancing firefly lights, the gestalt has all the powers
Greater Teleport (at will) (Su) Archons can use greater teleport at will, as the spell (caster level 14th), except that the creature can transport only itself and up to 50 pounds of carried objects.
Immunity to Electricity You are immune to electricity damage.
Immunity to Petrification You are immune to Petrification.
Light Ray (Ex) A lantern archon can fire beams of light to damage foes. These light rays have a maximum range of 30 feet. This attack overcomes damage reduction of any type.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Poison Resistance + 4 (Ex) You have the listed resistance to poison.
Truespeech (Su) Speak with any creature that has a language.

Bio:

Archon, Lantern

strokesRPG: The War of the Burning Sky strokes